Mobile app android

mobile app android

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Mobile App Android Video

How to Make an Android App for Beginners

To add a file to the emulated device, drag the file onto the emulator screen. You can view the file from Android Studio using the Device File Explorer , or find it from the device using the Downloads or Files app, depending on the device version.

A snapshot is a stored image of an AVD Android Virtual Device that preserves the entire state of the device at the time that it was saved — including OS settings, application state, and user data.

You can return to a saved system state by loading a snapshot whenever you choose, saving you the time of waiting for the operating system and applications on the virtual device to restart, as well as saving you the effort of bringing your app back to the state at which you want to resume your testing.

Starting a virtual device by loading a snapshot is much like waking a physical from a sleep state, as opposed to booting it from a powered-off state.

The simplest way to take advantage of snapshots is to use quick-boot snapshots: By default, each AVD is set to automatically save a quick-boot snapshot on exit and load from a quick-boot snapshot on start.

The first time that an AVD starts, it must perform a cold boot , just like powering on a device. If Quick Boot is enabled, all subsequent starts load from the specified snapshot, and the system is restored to the state saved in that snapshot.

Snapshots are valid for the system image, AVD configuration, and emulator features with which they are saved. When you make a change in any of these areas, all snapshots of the affected AVD become invalid.

Most controls for saving, loading, and managing snapshots are in the Snapshots pane in the emulator's Extended controls window.

You can also control the Quick Boot options when starting the emulator from the command line. To control whether the emulator automatically saves a snapshot for the currently open AVD when exiting, use the Save quick-boot state on exit menu in the Settings tab of the Snapshots category in the emulator's Extended controls window:.

If you don't choose Yes in the Save quick-boot state on exit menu to automatically save a snapshot on exit, you can use the Save Now button below this menu to save a quick-boot snapshot at any time.

To save a general snapshot, open the emulator's Extended controls window, select the Snapshots category, and click the Take snapshot button in the lower-right corner of the window.

To edit the name and description of the selected snapshot, click the edit button at the bottom of the window. To manually delete a snapshot, open the emulator's Extended controls window, select the Snapshots category, select the snapshot, and click the delete button at the bottom of the window.

You can also specify whether you would like the emulator to automatically delete snapshots when they become invalid, such as when the AVD settings or emulator version change.

By default, the emulator will ask you if you'd like for it to delete invalid snapshots. You can change this setting with the Delete invalid snapshots menu in the Settings tab of the Snapshots pane.

To load a snapshot at any time, open the emulator's Extended controls window, select the Snapshots category, choose a snapshot, and click the load button at the bottom of the window.

In Android Studio 3. Use your computer mouse pointer to mimic your finger on the touchscreen; select menu items and input fields; and click buttons and controls.

Use your computer keyboard to type characters and enter emulator shortcuts. To perform common actions with the emulator, use the panel on the right side, as described in table 2.

You can use keyboard shortcuts to perform many common actions in the emulator. To pan in zoom mode, hold Control Command on Mac while pressing the arrow keys on the keyboard.

The screen recording controls are in the Screen record tab of the Extended Controls window. To begin screen recording, click the Start recording button in the Screen record tab.

To stop recording, click Stop recording. Controls for playing and saving the recorded video are at the bottom of the Screen record tab. You can also record and save a screen recording from the emulator using the following command on the command line:.

To take a screenshot of the virtual device, click the Take screenshot button. By default, the screenshot is saved on your comupter desktop. To change the location to which screenshots are saved, use the Screenshot save location control in the Settings category in the emulator's Extended controls window.

You can use the virtual scene camera in a virtual environment to experiment with augmented reality AR apps made with ARCore. For information on using the virtual scene camera in the emulator, see Run AR apps in Android Emulator.

This feature can be used to import custom images such as QR codes for use with any camera-based app. For more information, see Add Augmented Images to the scene.

Use the extended controls to send data, change device properties, control apps, and more. To open the Extended controls window, click More in the emulator panel.

You can use keyboard shortcuts to perform many of these tasks. The emulator lets you simulate "my location" information: For example, if you click My Location in Google Maps and then send a location, the map shows it.

In decimal mode, enter a Latitude value in the range The speed defaults to the Delay value Speed 1X. You can increase the speed by double Speed 2X , triple Speed 3X , and so on.

The emulator lets you simulate various network conditions. You can approximate the network speed for different network protocols, or you can specify Full , which transfers data as quickly as your computer allows.

Specifying a network protocol is always slower than Full. You can also specify the voice and data network status, such as roaming.

The defaults are set in the AVD. You can simulate the battery properties of a device to see how your app performs under different conditions.

To select a Charge level , use the slider control. If the AVD has the directional pad enabled in the hardware profile, you can use the directional pad controls with the emulator.

However, not all devices can support the directional pad; for example, an Android watch. The buttons simulate the following actions:. This control can simulate 10 different fingerprint scans.

You can use it to test fingerprint integration in your app. This feature is disabled for Android 5. This control lets you test your app against changes in device position, orientation, or both.

For example, you can simulate gestures such as tilt and rotation. The accelerometer doesn't track the absolute position of the device: The control simulates the way accelerometer and magnetometer sensors would respond when you move or rotate a real device.

You must enable the accelerometer sensor in your AVD to use this control. These values include gravity. For example, if the device is suspended in outer space, it would experience zero acceleration all of x, y, and z will be 0.

When the device is on Earth and laying screen-up on top of a table, the acceleration is 0, 0, and 9. To rotate the device around the x, y, and z axes, select Rotate and do one of the following:.

See Computing the device's orientation for more information about how yaw, pitch, and roll are calculated. To move the device horizontally x or vertically y , select Move and do one of the following:.

As you adjust the device, the Resulting values fields change accordingly. These are the values that an app can access.

For more information about these sensors, see Sensors overview , Motion sensors , and Position sensors. You can import the AccelerometerPlay app to try out the Accelerometer control.

This app is showcased in the emulator video on this page. The emulator can simulate various position and environment sensors.

It lets you adjust the following sensors so you can test them with your app:. For more information about these sensors, see Sensors overview , Position sensors , and Environment sensors.

For more information, see Using the emulator with a proxy. Color dozens of cool images by numbers, from a unicorn to a child's sandbox. Global Delight Technologies Pvt.

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Are you ready for adventure in Africa? Small download-size games See more. Use your computer mouse pointer to mimic your finger on the touchscreen; select menu items and input fields; and click buttons and controls.

Use your computer keyboard to type characters and enter emulator shortcuts. To perform common actions with the emulator, use the panel on the right side, as described in table 2.

You can use keyboard shortcuts to perform many common actions in the emulator. To pan in zoom mode, hold Control Command on Mac while pressing the arrow keys on the keyboard.

The screen recording controls are in the Screen record tab of the Extended Controls window. To begin screen recording, click the Start recording button in the Screen record tab.

To stop recording, click Stop recording. Controls for playing and saving the recorded video are at the bottom of the Screen record tab.

You can also record and save a screen recording from the emulator using the following command on the command line:. To take a screenshot of the virtual device, click the Take screenshot button.

By default, the screenshot is saved on your comupter desktop. To change the location to which screenshots are saved, use the Screenshot save location control in the Settings category in the emulator's Extended controls window.

You can use the virtual scene camera in a virtual environment to experiment with augmented reality AR apps made with ARCore. For information on using the virtual scene camera in the emulator, see Run AR apps in Android Emulator.

This feature can be used to import custom images such as QR codes for use with any camera-based app. For more information, see Add Augmented Images to the scene.

Use the extended controls to send data, change device properties, control apps, and more. To open the Extended controls window, click More in the emulator panel.

You can use keyboard shortcuts to perform many of these tasks. The emulator lets you simulate "my location" information: For example, if you click My Location in Google Maps and then send a location, the map shows it.

In decimal mode, enter a Latitude value in the range The speed defaults to the Delay value Speed 1X. You can increase the speed by double Speed 2X , triple Speed 3X , and so on.

The emulator lets you simulate various network conditions. You can approximate the network speed for different network protocols, or you can specify Full , which transfers data as quickly as your computer allows.

Specifying a network protocol is always slower than Full. You can also specify the voice and data network status, such as roaming.

The defaults are set in the AVD. You can simulate the battery properties of a device to see how your app performs under different conditions.

To select a Charge level , use the slider control. If the AVD has the directional pad enabled in the hardware profile, you can use the directional pad controls with the emulator.

However, not all devices can support the directional pad; for example, an Android watch. The buttons simulate the following actions:.

This control can simulate 10 different fingerprint scans. You can use it to test fingerprint integration in your app. This feature is disabled for Android 5.

This control lets you test your app against changes in device position, orientation, or both. For example, you can simulate gestures such as tilt and rotation.

The accelerometer doesn't track the absolute position of the device: The control simulates the way accelerometer and magnetometer sensors would respond when you move or rotate a real device.

You must enable the accelerometer sensor in your AVD to use this control. These values include gravity. For example, if the device is suspended in outer space, it would experience zero acceleration all of x, y, and z will be 0.

When the device is on Earth and laying screen-up on top of a table, the acceleration is 0, 0, and 9.

To rotate the device around the x, y, and z axes, select Rotate and do one of the following:. See Computing the device's orientation for more information about how yaw, pitch, and roll are calculated.

To move the device horizontally x or vertically y , select Move and do one of the following:. As you adjust the device, the Resulting values fields change accordingly.

These are the values that an app can access. For more information about these sensors, see Sensors overview , Motion sensors , and Position sensors.

You can import the AccelerometerPlay app to try out the Accelerometer control. This app is showcased in the emulator video on this page.

The emulator can simulate various position and environment sensors. It lets you adjust the following sensors so you can test them with your app:.

For more information about these sensors, see Sensors overview , Position sensors , and Environment sensors. For more information, see Using the emulator with a proxy.

Select the graphics acceleration type. This is equivalant to the -gpu command line option. Autodetect based on host: Let the emulator choose hardware or software graphics acceleration based on your computer setup.

Use SwiftShader to render graphics in software. Use the GPU on your host computer. This option is typically the fastest. However, some drivers have issues with rendering OpenGL graphics, so it might not be a reliable option.

For the shortcuts to work, the Send keyboard shortcuts option in the General settings pane must be set to Emulator controls default.

To file a bug against the emulator, click Send feedback. For more information, see how to report emulator bugs. Compare the latest available emulator version with your version to determine if you have the latest software installed.

You can disable Wi-Fi in the emulator by running the emulator with the command-line parameter -feature -Wifi. Content and code samples on this page are subject to the licenses described in the Content License.

Last updated October 11, Watch the following video for an overview of some emulator features. Requirements and recommendations The Android Emulator has additional requirements beyond the basic system requirements for Android Studio: Intel processor on Windows or Linux: Android virtual devices Each instance of the Android Emulator uses an Android virtual device AVD to specify the Android version and hardware characteristics of the simulated device.

Run an app on the Android Emulator You can run an app from an Android Studio project, or you can run an app that's been installed on the Android Emulator as you would run any app on a device.

To start the Android Emulator and run an app in your project: Open an Android Studio project and click Run.

The Select Deployment Target dialog appears.

android mobile app -

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Mobile app android -

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